The streets of Lud
Follow the Dapple into town, then find the Chanticleer house and garden at number 6. The Guildhall stands at number 1.
Hope Mirrlees · A place to wander
In Hope Mirrlees’s Lud-in-the-Mist (1926), forbidden fruit travels into a town that refuses to acknowledge Fairyland. Follow the Dapple, step beneath Nathaniel’s hornbeams and look towards the chapel in the Fields of Grammary. These illustrations begin with details in Mirrlees’s prose; the map lets you place them.
The map is included in the paperback. The colour illustrations are original artwork for this website.
01 / Fairy fruit
“crimson grapes, tawny figs, raspberries of an emerald green”Hope Mirrlees, Lud-in-the-Mist, Chapter XV
In Hope Mirrlees’s Lud-in-the-Mist (1926), fairy fruit comes in colours that Dorimare’s own orchards cannot produce. Crimson grapes and emerald raspberries are among its temptations. The law treats the fruit as contraband silk; the people who taste it discover how little protection a legal name can offer.
Explore the edition’s endnotes ↗02 / The Fields of Grammary
“rose-coloured marble, with delicately fluted pillars”Hope Mirrlees, Lud-in-the-Mist, Chapter X
Nathaniel Chanticleer walks among the graves in Hope Mirrlees’s Lud-in-the-Mist (1926), reading epitaphs and seeking relief from his fears. His family chapel is built of rose-coloured marble. One afternoon its door stands ajar, although nobody is supposed to be inside. He gives it scarcely a thought.
Find the places on the map ↗03 / Lud and the Dapple
“stained like a palette, with great daubs of colour reflected from sky and earth”Hope Mirrlees, Lud-in-the-Mist, Chapter I
The Dapple runs past Nathaniel’s garden in Hope Mirrlees’s Lud-in-the-Mist (1926). Its source lies in Fairyland, beyond the hills. Red and yellow leaves drift into a town of merchants, old brick houses and ships with coloured sails. An ordinary afternoon beside the water already contains a passage west.
Find the places on the map ↗04 / The Chanticleer garden
“it is not air that you are breathing, but silence”Hope Mirrlees, Lud-in-the-Mist, Chapter I
A walk through Nathaniel’s hornbeam alley begins easily in Hope Mirrlees’s Lud-in-the-Mist (1926). The branches close overhead; the exit dwindles to a small round opening. Turn back, and the entrance has shrunk too. Mirrlees finds something disquieting within the familiar shelter of a well-kept garden.
Find the places on the map ↗From the map in the paperback
The map accompanying the Time Warp edition of Hope Mirrlees’s Lud-in-the-Mist (1926) traces the rivers and the western border, with a separate plan of the town. Enlarge these details to read the place names and follow Nathaniel from his garden to the Fields of Grammary.
Follow the Dapple into town, then find the Chanticleer house and garden at number 6. The Guildhall stands at number 1.
The old burying-ground is marked 10; the Chanticleer chapel is 11. Find both beside the harbour on the town plan.
Trace the Dapple west past Swan-on-the-Dapple and Gibberty’s farm towards the Elfin Marches. Fairyland lies beyond the hills.
The town plan numbers its locations; the Yeomanry guard-room at 14 is marked as conjectural in the original key.
See the complete map and edition details ↗The details behind the images
These scenes draw on Chapters I, II, X, XIII and XV of Hope Mirrlees’s Lud-in-the-Mist (1926). The graveyard illustration brings the chapel described in Chapter X into the moonlit setting of Chapter XIII. The colours, lighting and compositions are artistic interpretations. The story’s later discoveries are left for your reading.
About our sources
Illustrations created with AI and selected by Time Warp Editions for this website. Artwork dated 3 October 2026.
Lud-in-the-Mist · Hope Mirrlees
The annotated centenary edition, with an introduction by Lee Raymond, a map of Dorimare and contextual endnotes.
Buy the paperback on Amazon